5/30/2023 0 Comments Lightkey reviewsIf you’re into a hardcore challenge, you might be a bit disappointed here, but honestly, because of how fast-paced the combat feels, you never feel like you’re completely breezing through. There are one or two enemies that just seem needlessly hard to kill when they’re surrounded by a bunch of wussy enemies. In my entire playthrough, I only got a game over once, and it was against an optional side enemy. For most of the game, combat isn’t too taxing at all. Kirara is asking the real questions right now.īalancing in general is a bit weird. On the other, it does mean that you’re very unlikely to lose most fights unless you lose straight away. On the one hand, this is an interesting way of balancing fights that most JRPGs wouldn’t use. This means that the start of a battle is often much harder than battles that last a long time because almost all of your abilities become considerably stronger as you go on. You have to reach third gear before you transform and gain access to your full suite of powers. This gear system is also important because, unlike the previous title, you don’t start a battle in your magical girl form. Since you need to use abilities to increase your gear level, the choice between quick and powerful attacks becomes even more important. On top of that, there’s also a gear system, that increases the power of your attacks the longer you’re in a fight. You really have to think about when you’re deciding to attack, and if it’s worth waiting longer to cast a more powerful ability, especially as your attacks can interrupt powerful enemies. This system is really unique and it makes the gameplay of Second Light feel a bit more interesting than your typical JRPG fodder. Bear in mind, some abilities cost more, and you can even stack up more than one attack at a time, so you have to choose between attacking quickly, and using stronger attacks. You typically start at zero EP but can use an ability as soon as you have enough points. Each attack costs ether points, even your most basic ones. You also don’t have a classical mana system. It has a more active battle system (of course), with timers running down until each character’s, and enemies’ turns, only stopping when you’re in an attack menu. However, Blue Reflection: Second Light goes in a bit of a different direction. Coming soon to a YouTube lofi mix near you. It’s turn-based, has a classic health and mana system, and as you level up you assign points in various areas. The first game was great, but very much settled into the same classic JRPG systems that we’ve seen before. If you’re one of the 10 people in the world who has actually played the original Blue Reflection then you’ll probably be in for a surprise when you boot up Second Light. The story follows the girls as they explore the strange place they’re trapped inside, unlock their memories, and try to figure out what they’re doing there and how to get home. It tells the story of a group of classic anime magical girls who find themselves trapped in an otherworldly school with no memory of how they got there. If you haven’t guessed yet, somehow, this is the case with Blue Reflection: Second Light, the sequel to a game from 2017 that almost no one talks about.īlue Reflection: Second Light is a JRPG developed by Gust and published by Koei Tecmo. There’s an even rarer occasion where said game also gets a mobile game and anime spin-off and seems to be trying to launch a media franchise. There is a rare occasion where, despite these things, a game you enjoy actually does get the sequel you dreamed of. Any hopes of a sequel seem dashed when the game underperforms both in terms of sales and scores. It’s a shame when a game that you enjoy doesn’t do that well.
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